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LUKE KURODA
GAME DESIGNER
ABOUT ME
Hi, I am Luke, a recent cum laude graduate of the University of Southern California with a degree in Game Development and Interactive Design and a minor in Computer Programming.
I'm a game designer interested in building grounded, atmospheric experiences centered around player discovery, interaction, and immersion. I enjoy working at the intersection of creative and technical design, combining gameplay systems, level design, and visual storytelling to create experiences that feel intentional and cohesive.
Currently, I'm developing an unannounced personal project: a roguelike billiards game featuring AI opponents, upgrades, magic, fireballs, padded asylum walls, and a concerning amount of pool.
Outside of game development, I spend my time producing music, backpacking, taking photos, and exploring cinematography, all of which influence how I think about tone, pacing, composition, and player experiences in my work.

EDUCATION
University of Southern California, Major in the School of Cinematic Arts
Game Development and Interactive Design 2026, Minor in Computer Programming
SKILLS
Technical: Level Design, Prototyping, Gameplay Systems Design, Cross-Disciplinary Collaboration, Playtesting, Balancing & Tuning, Puzzle Design, Greyboxing, Technical Game Design, C++, C#, Python
Software: Unity, Unreal Engine, Adobe Suite, Git, Perforce
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