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LUKE KURODA

GAME DESIGNER

ABOUT ME

Hi, I am Luke, a recent cum laude graduate of the University of Southern California with a degree in Game Development and Interactive Design and a minor in Computer Programming.
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I'm a game designer interested in building grounded, atmospheric experiences centered around player discovery, interaction, and immersion. I enjoy working at the intersection of creative and technical design, combining gameplay systems, level design, and visual storytelling to create experiences that feel intentional and cohesive.

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Currently, I'm developing an unannounced personal project: a roguelike billiards game featuring AI opponents, upgrades, magic, fireballs, padded asylum walls, and a concerning amount of pool.​

 

Outside of game development, I spend my time producing music, backpacking, taking photos, and exploring cinematography, all of which influence how I think about tone, pacing, composition, and player experiences in my work.​
 

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EDUCATION

University of Southern California, Major in the School of Cinematic Arts

Game Development and Interactive Design 2026, Minor in Computer Programming

SKILLS

Technical: Level Design, Prototyping, Gameplay Systems Design, Cross-Disciplinary Collaboration, Playtesting, Balancing & Tuning, Puzzle Design, Greyboxing, Technical Game Design, C++, C#, Python

 

Software: Unity, Unreal Engine, Adobe Suite, Git, Perforce

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